Ex Situ: Darkness at Disney and Pixar

June 12, 2009

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[Editor's Note: I found this Ex Situ via the indispensable The Disney Blog.]

Mr. Michial Farmer at Ladder on Wheels has written an excellent two-parter about themes of darkness and anxiety in Disney and Pixar movies (including Up). It’s practically a survey of disturbing things in Disney and Pixar movies. The first part is all about how dark the early Disney features were, and how they lost some of that darkness after (roughly) World War II:

…All of the early Disney features—for our purposes, let’s define “early” as prewar, which would allow us to work with Snow White and the Seven Dwarfs, Pinocchio, Fantasia, Dumbo, and Bambi—are shiny and beautifully drawn, but all of their prettiness only serves to hide the deep, existential dread at their cores.

While Mr. Farmer has a good point, I do think he neglects some of the darker imagery of The Rescuers, The Black Cauldron, The Lion King, or even Lilo & Stitch. Though the darkness in these films isn’t quite as fundamental or thematic as most of the pre-WWII examples he gives.

His second part is all about how Pixar’s stories are successful partly because they have embraced those  mature themes which have been largely absent from the post-war Disney films. Here’s part of his discussion of Finding Nemo:

Finding Nemo, on the other hand, begins with a reference to and amplification of the central terror in Bambi. Here Marlin’s wife dies a terrible death just as they’re planning their life together, and the Barrucuda who eats her also goes ahead and takes out all but one of her eggs. Marlin—understandably, although the film doesn’t seem to acknowledge that!—becomes a picture of anxiety, protecting his disabled son (a nod to Dumbo, though Nemo doesn’t get the brutal mocking that his elephantine counterpart does) from the world that took his wife with little to no warning.

It’s very true that Pixar does not shy away from including  more sophisticated and mature themes. It’s certainly part of the reason why Pixar movies  resonate strongly with both kids and adults. Pixar also does not make the mistake (common among the filmgoing public) of mistaking “dark/edgy” for “dark/mature.” A lot of cartoon and comic fans seem to think it validates their love of the artform if disturbing stuff is haphazardly included, whether or not it actually adds anything symbolically or thematically. Pixar probably learned its lesson after that first disastrous “edgy” draft of Toy Story.

Deep in the Big Black Heart of the Sunshine State
Part 1 >Catena Ex Situ
Part 2 >Catena Ex Situ

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Diagnosis: Donald Duck Suffers from PTSD

February 20, 2009

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Contributed by Chance W.

bandconcert2While watching a Donald Duck cartoon from 1935, The Band Concert and some others, I noticed he did not have quite such an explosive temper as in later cartoons. With a little research on Wikipedia I found out Donald had served as a paratrooper and commando in World War II who saw fairly intense combat.  This made me wonder if perhaps Donald suffers from Post Traumatic Stress Disorder (PTSD) related to his wartime service. Let’s compare the symptoms of PTSD with Donald:

  1. Exposure to a traumatic event:  He had several traumatic experiences in training and near death experiences behind enemy lines.
  2. Persistent reexperience (e.g. flashbacks, nightmares):  This appears to happen in many cartoons.
  3. Persistent avoidance of stimuli associated with the trauma (e.g. inability to talk about things even related to the experience, avoidance of things and discussions that trigger flashbacks and reexperiencing symptoms fear of losing control):  I’ve never heard him discuss these events in any other cartoon.
  4. Persistent symptoms of increased arousal (e.g. difficulty falling or staying asleep, anger and hypervigilance):  Yep.
  5. Duration of symptoms more than 1 month: 60+ years at this point.
  6. Significant impairment in social, occupational, or other important areas of functioning (e.g. problems with work and relationships.): That describes Donald to a T.

Of course, it could just be that Disney thinks explosive tempers are funny, but I think I may be onto something here.

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Ex Situ: Freeing the Elephants

September 21, 2008

There’s a delightful article by Adam Gopnik in the latest (September 22, 2008) issue of The New Yorker about some controversies surrounding the Babar series. Here’s a clip:

In the past few decades, a series of critics on the left, most notably the Chilean writer Ariel Dorfman, have indicted Babar in the course of a surprisingly resilient and hydra-headed argument about the uses of imagery and the subtleties of imperialist propaganda. Babar, such interpreters have insisted, is an allegory of French colonization, as seen by the complacent colonizers: the naked African natives, represented by the “good” elephants, are brought to the imperial capital, acculturated, and then sent back to their homeland on a civilizing mission. The elephants that have assimilated to the ways of the metropolis dominate those which have not.

Fascinating. As is the rest of the article, which among other things touches on: a wholly different controversy regarding the fate of Babar’s mother, the occupations of animals, nationalistic representations of order and disorder in children’s literature, and Matisse.

Freeing the Elephants >Catena Ex Situ


From the archives: A Discussion of the “Blasting the Arm Off” Incident in Gargoyles

August 30, 2008

  • Another cartoon in which characters have been seen to die is Gargoyles, although I only remember it happening once onscreen. In the episode “City of Stone”, Demona has turned everyone in the city into a stone statue. She then goes on a rampage, blasting the statues apart with vicious glee. It was one of the most disturbing images I’d ever seen in supposedly children’s television.
    - Contributed by Kender D.
  • The image of her viciously blasting the stone humans wasn’t nearly as disturbing as the way she blasted them. She shattered many of the ones she blasted, but one in particular caught my attention. She blasted the arm off a young woman! She didn’t take the time to shatter her, she just blasted the arm off! “So, Ms. Johnson, how did you lose your arm?” “A humanoid lizard with a hatred of humanity blew it off.” When she turns back to flesh, to her only a moment has passed, yet her arm is gone, leaving a bleeding stump.
    - Contributed by BlueNight
  • In reply to the whole “City of Stone” death business, Greg Weisman made it pretty clear that a major wound like losing an arm in statue form, would simply mean that the person simply never transmutes back into flesh.  Also, there was a significant character death at the end of “Avalon Pt. 3″: the Magus. After the fight with the Wyrd sisters, it’s pretty obvious that his little nap isn’t temporary. “Future Tense” also had a lot of fun killing off all the major characters. Broadway’s death, especially, was very well done.
    - Contributed by Jing-Jen Sun
  • OK, God forbid that Disney should actually make a teen-oriented show. Gargoyles was great and it handled its death sequences very well. Demona is a psycho killer. She doesn’t care about the lives of humans, so she shot some when they were statues. Big deal. Didn’t see anyone complaining that a whole clan of Gargoyles was killed in the beginning of the show. (oh, and the woman would have awaken to find she had no arms, but wouldn’t have any bleeding stumps, it would just be a stump.) Hey, stuff like that happens. Teens understand this and don’t appreciate all the sugar coating that goes on on teen-oriented shows. The Magus’s death was handled very well. It was tragic, but not pointless. And the deaths in “Future Tense” were all just a dream, made to put a little shock into Goliaths system.
    - Contributed by Brooke H.

From the archives: Considerations of Laser-based Weaponry

August 20, 2008

Contributed by Russell P.

I’ve noticed quite a bit of talking about laser weaponry being used in cartoons where it quite obviously isn’t apt. It’s already been pointed out that G.I. Joe used hand-held laser weaponry in a late 20th century setting. Yet the rest of the Cobra/G.I. Joe armory is more conventional Tanks, boats and jets! The ability to create hand-held laser weapons is more in keeping with a civilisation capable of short-range space travel, and hypersonic Ramjet craft, and even then they’d be specialist weapons and not frontline rifles.

So why are they used? I have a theory that it’s something to do with making shows a little less violent. The guns don’t sound like machine guns, but lasers, which is something much more acceptable (for whatever reason) to the censors. (Star Wars has a U rating, despite people getting killed through out, yet The A-Team (on video) I believe gets a PG, because there are fist fights and real guns)

A really good example of this, is in Teenage Mutant Ninja Turtles (or Hero Turtles in the UK- “ninja” was deemed too violent. Yet the Samurai Pizza Cats escaped this rampant Political Correctness, perhaps owing to the honouristic nature of the Samurai in old Edo Dynasty Japan, whereas the Ninja was an Assassin for hire, a reprehensible character in Ancient Japan.) In the very first episode of TMNT, after Rocksteady and Bebop have been mutated into rhino and boar respectively (both traditional “brute” animals) they are given guns by Shredder and Krang and told to smash up the Town to lure the turtles out of hiding.

Aha, Krang is an advanced sentient from another dimension, you say? That would explain why they use laser weapons? Wrong! Rocksteady and Bebop quite clearly use contemporary automatic weapons, despite the fact that Krang could probably supply them with energy weapons! Aside from the sound the guns made, they left bullet holes in the sides of cars and walls, as opposed to “splashing” as cartoon lasers tend to (obviously it is easier to draw the blast evaporating and leaving no damage). A pretty rare thing in cartoons!

In all other episodes of TMNT everybody uses laser weapons (including those gangsters who pop up every now and again, although they may have obtained them via their deal with Shredder).

Machine guns are to closer to real life weapons, and real violence; lasers are a fantasy weapon, and one that can “stun” as opposed to kill. This part becomes clear in Transformers, where in the The Movie, one blast from Galvatron’s gun is enough to disintegrate Starscream at his coronation, yet in subsequent episodes of Transformers, Galvatron’s gun at best can knock someone over and make them a little dazed.

The exact power of the laser gun is flexible, where as if you have guns that correspond to conventional weapons it becomes harder to avoid violence.

All this said, I notice that G.I. Joe, Transformers and other similar cartoons are never hesitant to use missile technology. Many Transformers had missile launchers strapped to their sides (Tracks, Ultra Magnus, Hound, to name but three) and many tanks and planes in G.I Joe had missiles. What tended to happen  would be that the missiles would miss, but the resultant explosion would be enough fling the target to safety, or collapse the entrance to a cave.

The usage of laser weapons fueled the techno-dreams of the 80′s youth and avoided over-violence. It also allowed for colour-coding of fire (orange for Autobot, purple for Decepticon, red for G.I. Joe blue for Cobra and so on) which made things clearer. Even Star Wars did this! (red Rebels, green Imperial, and blue for Ion cannon)

This still happens today in things like the revamped Marvel shows (X-Men, Spiderman, Ironman, etc.). I can’t think of many exceptions to the rule, I think maybe Batman the Animated Series may use conventional guns. The only one I know that did for sure is G-Force (AKA Battle of the Planets) where Galactor’s troopers had machines gun that were always easily dodged by the G-Force team.


Ex Situ: On the Couch with Beavis and Butthead

June 14, 2008

We previously published A Freudian Analysis of Beavis and Butthead, but limiting one strictly to Freud nowadays is like limiting one strictly to gauche. That’s why Jeff Schwartz has written a psychoanalytic analysis of Beavis and Butthead, although he inexplicably does “not believe the psychoanalysis of fictional characters is useful.” The only rational explanation of this opinion is that his essay was written before the existence of The Journal of Cartoon Over-analyzations. Below, there is a representative excerpt of the essay:

The threat of castration, represented by Woman’s lack, is essential to subject formation, and Beavis is clearly outside of this system. Not only does his reflection tell him Bjork has a “schlong,” but when he and Butthead watch another video, which features a (supposedly) nude woman in a bathtub, Butthead expresses the hope that the woman will stand up, revealing her body to them. Beavis thinks that she will not, speculating that “she’s embarrassed because she has a stiffie.” Butthead attempts to explain that women cannot get erections, but the existence of humans without penises is unimaginable to Beavis.

On the Couch with Beavis and Butthead >Catena Ex Situ


Ex Situ: The 5 Most Traumatizing Anime Sequences in Recent History

May 26, 2008

We know that most of you out there in academia are currently thinking:

Traumatizing anime? Isn’t that some sort of redundant tautology?

While it’s true that for every single Kiki’s Delivery Service there are about seventeen Sister Lovecraft’s Ninja Maid Story Neko Octopus Ninja Room, one must realize that “traumatizing” is truly a relative term. Only the crème de la crème of subjectively disturbing, stomach-turning sequences have descriptions like this:

  •  Aforementioned naked chick proceeds to get the hell out by tearing off the head of any guard unfortunate enough to be in her way. One has his legs ripped off; another is lobotomized by a ballpoint pen. All of this is done by a pair of horrifying invisible nightmare arms sprouting from her back.
  • After determining that guards’ blood is in fact a kind of magenta neon paint, Lucy finishes by beheading a clumsy secretary and using her corpse as an improvised meat-shield before going on her merry naked way.

Now what self-respecting 16-year-old male wouldn’t think that was The Awesomest Thing Ever? Answer: none. But we digress.

The 5 Most Traumatizing Anime Sequences in Recent History: A Scholar’s Guide >Catena Ex Situ


Ex Situ: Journal of a New COBRA Recruit

May 13, 2008

Keith Pille, via the always aeolipilic McSweeney’s Internet Tendency, gives us two looks into the personal journey of a rank-and-file COBRA recruit. Here’s an excerpt:

June 21, 1986
Awful exciting day today. First we got to do our airborne training. They loaded us up into a plane, and we flew up and then jumped out. Our chutes had the big, scary COBRA symbol on them. It was awesome. But it was hard, because we were supposed to keep yelling “COBRA!” all the way down. It was tough to get enough breath to yell right at first. Sarge says it just takes practice.

Journal of a New COBRA Recruit >Catena Ex Situ

Journal of a Seasoned COBRA Veteran >Catena Ex Situ


When Does Monster House Take Place?

April 25, 2008

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Contributed by The Editor.

Thou Art DeadOne of the best parts of the delightful animated movie Monster House is that it is essentially undatable. The film relies on character and situational humor rather than modern pop-culture references. A movie like Shrek, which relies heavily on pop-culture references, is pinpointed at a certain date. Twenty years from now, will people get references to Tom Cruise’s Mission: Impossible? However, just because a movie doesn’t rely on overt pop-culture doesn’t mean that we can’t determine when it takes place. Even without the caption at the beginning of the movie, we can tell that The Iron Giant takes place in the 1950s.

So, when does Monster House take place? I contend that the movie takes place c. 1987. I also believe that the exact date was made deliberately fuzzy, so it wouldn’t quite feel like it’s taking place at any precisely definable year.

  • Technology:
    • Z uses a cassette tape, not a CD.
    • Skull uses a pager, not a cell phone.
  • Cars: The cars in the movie are decidedly not modern. Furthermore, they look much like late 1980s car models.
  • Video games:
    • Thou Art Dead is graphically similar to other platform arcade games of the late 1980s (c.f. Ghosts ‘N Goblins (1985), Altered Beast (1988)).
    • There is a short clip of Chowder playing a home game system, the graphics of which resemble the quasi-abstract style of some Atari 2600 or Intellivision games.
  • Tone: The tone of the movie seems highly influenced/inspired by 1980s “kids in danger” movies. (c.f. Explorers (1985), The Goonies (1985), Monster Squad (1987)) Hallmarks of these types of films are:
    • The kids go on an adventure without their parents. Often adults actually hinder or interrupt the adventure.
    • Supernatural or sci-fi elements are common. The filmmakers were not afraid to make these elements somewhat scary, even at the risk of frightening younger members of the audience.
    • The kids are in real danger of getting killed.

The staff here at The Journal of Cartoon Over-analyzations encourages intelligent readers to add examples or counterexamples of the principal thesis in the comments section.


Ex Situ: The 10 Most Insane, Child-Warping Moments of 80s Cartoons

April 8, 2008

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Most of the staff here at J. Cart. Overanal. spent their childhoods basking in the Rubik’s cube-colored glow of the 1980s. When we weren’t playing Burgertime on our Intellivisions, we were plopped in front of the TV, enjoying the most toyetic entertainment DiC had to offer.

Let me remind you that we are talking about the 1980s: Thriller. Ronald Reagan. Trapper Keepers. ALF ran for four seasons.

So this Ex Situ is what we consider a warning. When all of the young white boys who were watching cartoons of the 1980s become old white men in charge of our nation’s government and economic infrastructure, humanity is surely doomed.

Without further ado,

The 10 Most Insane, Child-Warping Moments of 80s Cartoons
>Catena Ex Situ


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